Kaomojis

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#gameplay loop #progression system #game rewards #achievements #core loop #replayability

πŸ”„πŸ—ΊοΈπŸ’€

#roguelike #roguelite #permadeath #procedural generation #map generation #death loop #run based #replayability

πŸŽ²πŸ’€βž‘οΈπŸ”„

#permadeath #procedural generation #roguelike mechanic #restart loop #replayability #random generation #core mechanic